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HarukaSakurai

I. Hear. A. Sound.
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Updates:
・2/21/19 - Added rules for porting to other software.

This is an updated set of rules, so the rules here override the ones in the readme included with the download. Please make sure to check this before you make any edits to any of my models. By downloading my models, you agree to follow the rules in this journal. Failure to follow these rules will result in a warning, continuing to break my rules after that will result in a report/DMCA.
Rules that apply to all my downloads:
・Please use the data at your own risk. I can not be held liable or responsible for any damages caused by or in connection with using this data.
・The latest notation shall take precedence if this Terms of Service is renewed.
・Editing is allowed.
・Taking parts and/or textures is allowed.
・Some of my edits use a pay to use eye texture, this is the only texture you aren't allowed to take. Check the readme to see if the edit uses it.
・Distributing an edit is allowed. 
・You must allow editing or editing with permission if you distribute an edit. If you want to add a no editing rule, please contact me.
・You don't need to contact me if you need to have a no editing rule due to use of pay to use/commissioned parts.
・Include the entire readme folder when you distribute an edit.
・As long as the original download is still up, my models are allowed to be uploaded to any Chinese site as long as I am credited. You do not need to get my permission first. Other than this, do not redistribute the unedited model.
・Commercial use of any kind is strictly prohibited.
・Using this data to offend, slander, harass, or otherwise disrespect other users is strictly prohibited.
・Using this data for works which include obscene, grotesque, and/or violent content is not allowed.
・You don't need to get my permission to take parts. Some of my older models have this rule, but it doesn't apply anymore.

About porting:
・Porting my game rips into software besides MikuMikuDance is allowed as long as proper credits are given.
・My TDA edits are allowed to be ported to VRChat. When porting them please follow TDA's rules (u16hp.blog134.fc2.com/blog-ent…).
・Some of my TDA edits may not be ported to respect users who don't want their parts used outside of MMD. Please check the readme before porting.
・I cannot guarantee that my models will work in other software. 
・Distributing a port is allowed as long as proper credits are given and my readme is included in the download.
・Commissioning someone to port the model into a different software is not allowed. 
・Commercial use of any kind is strictly prohibited.

For my PDF 2nd rips:
・Credit SEGA and HarukaSakurai when you use them. (Crediting SEGA is way more important than crediting me. It's fine if you don't credit me, just don't claim it as your own)
・When editing them, please follow the conditions of the Piapro Character License (Full License, Summary). 

For my TDA edits:
・If any conflicts arise, TDA's rules shall take precedence over my rules. 
・Who to credit varies from model to model, check the readme or the model info for who to credit. 
・Do not headswap or recolor into an OC or Self Model. Headswapping into another Vocaloid or derivative (Haku, Neru, Zatsune, etc.) is okay, but distributing them is not allowed.
・Taking parts and/or textures for an OC or Self Model is allowed.
・Do not use game rips with my Miku Append edit, it's against Futodoki's rules. If you want to use game rips please remove all of Futodoki's parts.

For my YYB edits:
・Since game rips are against YYB's rules, these edits have been taken down. Please do not use these edits if you still have them.
・Taking the game rip parts off of these models is allowed, but do not use them with any YYB style models.

For my TDA Miku and Luka Bases:
・Always credit TDA and HarukaSakurai when you use them. For the WKPY version, credit WKPY as well.
・If you take one of the hair edits, please credit everyone listed in the readme for it.
・Editing into a different character is allowed.
・The only texture you aren't allowed to take is 4.png, it's a pay to use part. This texture is only on Miku.
・Do not distribute the unedited base.

For my Outfits:
・Always credit Red Thread Games, Blink Studios, and HarukaSakurai for Casual Outfit.
・Always credit Team Ninja, Tecmo Koei, and HarukaSakurai for Nightgowns and Summer Dresses.
・If you're going to use the base that comes with the outfits, it must remain as a TDA style model.
・Distributing an edit is allowed, but only if it's on a full model.
・Taking parts is allowed, just credit the original creator of the part.

For my privately distributed models:
・Instructions for who to credit will be in the model's description and in the readme.
・You must get permission to edit, take parts, and/or distribute an edit.
・Do not give out the password to access the distribution page.

List of people who have gotten permission for the no editing rule:

I think I might be missing someone, if you've contacted me in the past about this please note me.


Thanks for reading all of this, and have fun with my models! ^_^
If you have any questions, feel free to comment here or note me~
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https://docs.google.com/document/d/1O8lXCgdDWxH4-bHN-Fi1jRKSMb4q7ycqCXqPL8k4KzA/edit


Update 12/6/23: -If any part exports without rigging, currently there is no way to get it. These parts have their rigging data stored in a MonoBehaviour, and there isn't a version of AssetStudio that can export it.

Update 2/28/23:

-Added a spreadsheet with all suit IDs and previews (Big thanks to TheashGini and CzechToast!)


Update 1/17/23 : -Added instructions for extracting the base OBB. -Edited the section for removing the extra bytes to make the process smoother. -Added a section for using the .mat files to get a list of textures a material uses. I tried to be as straightforward as possible, but let me know if you have any questions! :D Have fun, the only thing I ask is that you don't use your rips for commercial purposes!

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I don't think I'll leave deviantart even though eclipse sucks, but if you're leaving here's my links!

Personal twitter: twitter.com/snarukasakurai
MMD twitter: twitter.com/MmdHaruka
Tumblr: www.harukasakurai.tumblr.com
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(Gif by mint1ii)

Once you're in the name repair tab, copy paste this list into it:
"Position", "全ての親"
"Root", "上半身"
"Hip", "下半身"
"Thigh_L", "左足"
"Knee_L", "左ひざ"
"Ankle_L", "左足首"
"Toe_L", "左つま先"
"Thigh_R", "右足"
"Knee_R", "右ひざ"
"Ankle_R", "右足首"
"Toe_R", "右つま先"
"Waist", "上半身"
"Chest", "上半身2"
"Shoulder_L", "左肩"
"Arm_L", "左腕"
"Elbow_L", "左ひじ"
"Wrist_L", "左手首"
"Middle_01_L", "左中指1"
"Middle_02_L", "左中指2"
"Middle_03_L", "左中指3"
"Thumb_01_L", "左親指0"
"Thumb_02_L", "左親指1"
"Thumb_03_L", "左親指2"
"Hand_Attach_L", "左ダミー"
"Ring_01_L", "左薬指1"
"Ring_02_L", "左薬指2"
"Ring_03_L", "左薬指3"
"Iindex_01_L", "左人指1"
"Index_02_L", "左人指2"
"Index_03_L", "左人指3"
"Pinky_01_L", "左小指1"
"Pinky_02_L", "左小指2"
"Pinky_03_L", "左小指3"
"Shoulder_R", "右肩"
"Arm_R", "右腕"
"Elbow_R", "右ひじ"
"Wrist_R", "右手首"
"Middle_01_R", "右中指1"
"Middle_02_R", "右中指2"
"Middle_03_R", "右中指3"
"Thumb_01_R", "右親指0"
"Thumb_02_R", "右親指1"
"Thumb_03_R", "右親指2"
"Hand_Attach_R", "右ダミー"
"Ring_01_R", "右薬指1"
"Ring_02_R", "右薬指2"
"Ring_03_R", "右薬指3"
"Iindex_01_R", "右人指1"
"Index_02_R", "右人指2"
"Index_03_R", "右人指3"
"Pinky_01_R", "右小指1"
"Pinky_02_R", "右小指2"
"Pinky_03_R", "右小指3"
"Neck", "首"
"Head", "頭"
"Eye_L", "左目"
"Eye_R", "右目"

Then press repair. Go into Edit (E), Bone (B), and choose Merge bones with same name (M). The Root bone for the models has some mesh rigged to it and I've gotten the best results by merging it with the upper body, so you'll have to make a new center bone. Add a new bone above the upper body and title it センター, move it up until it's between the thighs, make it's parent 0, and make sure the upper and lower body bones are parented to it. From there you can make leg IK bones and add semi-standard bones c:
Making leg IK bones tutorial
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<da:thumb id="714383507"/>
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